荒岛求生发动机四部件怎么修改 修改代码一览
荒岛求生这款动作冒险类游戏是以荒岛为主的,今天小编要给玩家们带来的是这款游戏中的精髓——发动机四部件代码修改方法,喜欢这款游戏的小伙伴们还在等什么呢?和小编一起看看吧!
荒岛求生这款动作冒险类游戏是以荒岛为主的,今天小编要给玩家们带来的是这款游戏中的精髓——发动机四部件代码修改方法,喜欢这款游戏的小伙伴们还在等什么呢?和小编一起看看吧!
荒岛求生发动机四部件代码怎么修改:
这里说明下,"[6]Slot"代表物品在包里的格数,也就是物品在第六格;,"[6]Slot"里面的数字改成0的话就是包里第一格,以此累推
发动机组合;1木棍,1胶带,1#,2#,3#,4#引擎部件(不需要锤子可以直接合成,前提你要有木筏)
4个部件组合起来就是引擎了。
1#引擎
"[3]Slot":{"[6]ENGINE_PROPELLER(Clone)":{"name":"ENGINE_PROPELLER(Clone)",
"reference":"65896e39-6b4a-49d8-b18c-92744c979153","prefab":"562456b5-3835-469a-9286-d4221b0b4d26","displayName":"Propeller","healthPoints":"~f0","GameObject":{"active":false,"layer":"Ignore Raycast","tag":"Craftable"},"Transform":{"localPosition":{"x":"~f0.04642828","y":"~f0.002566695","z":"~f0.1027671"},"localRotation":{"x":"~f0.8305596",
"y":"~f-0.4840547","z":"~f-0.2100493","w":"~f-0.1781601"},"localScale":{"x":"~f1.000015","y":"~f0.9999831","z":"~f1.000001"}},"Rigidbody":{"isKinematic":true,"useGravity":true,"useConeFriction":true,"position":{"x":"~f1.216041","y":"~f0.7368066","z":"~f-5.633064"},"rotation":{"x":"~f0.4090965","y":"~f0.2428874","z":"~f0.7333221","w":"~f-0.4856794"},"velocity":{"x":"~f0","y":"~f0","z":"~f0"},"angularVelocity":{"x":"~f0","y":"~f0","z":"~f0"},"sleepVelocity":"~f0.15","sleepAngularVelocity":"~f0.14",
"maxAngularVelocity":"~f7","mass":"~f2","centerOfMass":{"x":"~f-0.003189087","y":"~f0.01311493",
"z":"~f-0.001661301"},"drag":"~f0","angularDrag":"~f0.05","inertiaTensor":{"x":"~f0.01851448","y":"~f0.01317336","z":"~f0.01863338"},"inertiaTensorRotation":{"x":"~f0","y":"~f0","z":"~f0","w":"~f1"},"freezeRotation":true,"constraints":"FreezeAll",
"interpolation":"None","detectCollisions":true,"collisionDetectionMode":"Continuous",
"solverIterationCount":"~i6"},"Colliders":{"[0]BoxCollider":{"enabled":false,
"isTrigger":true,"center":{"x":"~f-0.003177643","y":"~f0.0131197","z":"~f-0.001666188"},"size":{"x":"~f0.2824067","y":"~f0.3792717","z":"~f0.2798691"}}},"batched":true,"durabilityPoints":"~f0",
"isInteractive":false,"canUse":false,"canUseOnObjects":false,"canDamage":false,"canStab":false,
"isStabbed":false,"isPlacing":false,"TriggerCollider":{"GameObject":{"active":true,"layer":"Ignore Raycast","tag":"Untagged"},"BoxCollider":{"enabled":false,"isTrigger":true,"center":{"x":"~f-0.01725674","y":"~f0.01742887","z":"~f0.01096463"},"size":{"x":"~f0.756838","y":"~f0.6040748","z":"~f1.156526"}}}}},
2#引擎
"[4]Slot":{"[7]ENGINE_FUEL_TANK(Clone)":{"name":"ENGINE_FUEL_TANK(Clone)","reference":"1348f873-8f4c-4da2-b8b4-2f234798e676","prefab":"7d5256de-0be5-4d55-9026-9eb7e8afd798","displayName":"Fuel Tank","healthPoints":"~f0","GameObject":{"active":false,"layer":"Ignore Raycast","tag":"Craftable"},"Transform":{"localPosition":{"x":"~f0","y":"~f0","z":"~f0"},"localRotation":{"x":"~f1","y":"~f-4.371139E-08","z":"~f-4.371139E-08","w":"~f1.910685E-15"},"localScale":{"x":"~f0.9999994","y":"~f0.9999995","z":"~f0.9999999"}},"Rigidbody":{"isKinematic":true,"useGravity":true,"useConeFriction":true,"position":{"x":"~f1.290485","y":"~f0.7686592","z":"~f-5.554535"},"rotation":{"x":"~f0.1547032","y":"~f0.1670923","z":"~f0.9733664","w":"~f-0.0265514"},"velocity":{"x":"~f0","y":"~f0","z":"~f0"},"angularVelocity":{"x":"~f0","y":"~f0","z":"~f0"},"sleepVelocity":"~f0.15","sleepAngularVelocity":"~f0.14",
"maxAngularVelocity":"~f7","mass":"~f2","centerOfMass":{"x":"~f0.009271623","y":"~f-0.01609325","z":"~f0.01018715"},"drag":"~f0","angularDrag":"~f0.05","inertiaTensor":{"x":"~f0.07588864","y":"~f0.05748859","z":"~f0.04974901"},"inertiaTensorRotation":{"x":"~f0","y":"~f0","z":"~f0","w":"~f1"},"freezeRotation":true,"constraints":"FreezeAll",
"interpolation":"None","detectCollisions":true,"collisionDetectionMode":"Continuous",
"solverIterationCount":"~i6"},"Colliders":{"[0]BoxCollider":{"enabled":false,"isTrigger":true,
"center":{"x":"~f0.009280205","y":"~f-0.01614332","z":"~f0.0101667"},"size":{"x":"~f0.3066707","y":"~f0.4521583","z":"~f0.5008839"}}},"batched":true,"durabilityPoints":"~f0",
"isInteractive":false,"canUse":false,"canUseOnObjects":false,"canDamage":false,"canStab":false,
"isStabbed":false,"isPlacing":false,"TriggerCollider":{"GameObject":{"active":true,"layer":"Ignore Raycast","tag":"Untagged"},"BoxCollider":{"enabled":false,"isTrigger":true,"center":{"x":"~f0.03478813","y":"~f-0.03133035","z":"~f0.04486251"},"size":{"x":"~f0.8528692","y":"~f0.8911848","z":"~f1.297799"}}}}},