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缺氧预览版3月16日更新了什么内容 更新内容抢鲜介绍

缺氧预览版在3月16日进行了更新,玩家是否已经清楚缺氧预览版3月16日更新了什么内容。这次更新改动也颇多,不清楚更新内容的玩家可以和小编我一起看看缺氧预览版更新内容抢鲜介绍。

缺氧预览版在3月16日进行了更新,玩家是否已经清楚缺氧预览版3月16日更新了什么内容。这次更新改动也颇多,不清楚更新内容的玩家可以和小编我一起看看缺氧预览版更新内容抢鲜介绍

预览版开启说明(点击查看)

Features:

新特征:

New Ice Biome

全新的寒冰生态

New buildings including the Space Heater, Liquid Tepidizer, Textile Factory and Thermo Switch

全新的建筑,包括空间加热器,液体加热器,纺织坊和温控开关

New Duplicant outfits

全新的复制人服装

New Plants

全新的植物

New Steam Geysers

全新的蒸汽间歇喷泉

Food can now be preserved in sterile and/or cold environments

食物现在可以在无菌和/或寒冷环境下保存

Pipes can now burst, and will take damage if the wrong element is piped into them

如果错误元素进入管道,管道现在会破裂

Duplicants are temperature sensitive and will get stressed in hot and cold areas

复制人现在对温度敏感,并且会在炎热和寒冷地区增压

Duplicants can overheat and develop temperature-based diseases

复制人会过热并且获得基于温度的疾病

Circuits can overload

电路会过载了

Buildings can overheat

建筑会过热了

Mechanized Airlocks can be assigned custom access permissions

机械闸门(手动)现在可以自定义分配访问权限

Dupes will now auto-repair buildings

复制人现在会自动修理建筑

Known Issues:

已知问题:

Equipped outfits will often disappear

装备的服装会经常消失

Fixes:

修复与更改:

Research and cooking buildings no longer provide restful sleep

用来研究和烹饪的建筑不会再让你睡得安稳了

Dupes will always eat the least fresh item out of a food container

复制人永远吃在食物盒里新鲜最低的食物

Better player feedback for rotting food

食物腐烂会给玩家更好的反馈

Ore properly melts

矿石会适当地熔化

Creatures can no longer walk through “auto” or “closed” doors

生物不能够再通过设置成“自动”或“关闭”的门

The refill percent on the coal generator can now be set

煤炭发电机现在可以设置填充百分比

Tiles display the correct temperature

瓷砖显示正确的温度

Panning speed scales based on zoom level

平移画面速度取决于缩放等级

Fixed invisible Muckroot plants

修复无形的淤泥根植物

Added a jump between ladders that are one tile away to fix a case where building a ladder could prevent Dupes from going back the way they came

增加了一个在梯子间一格远的跳跃

为了修复建造梯子可能会阻止复制人从他们来的路上回去

Fixed many mass conservation bugs in plumbing systems

修复很多管道系统中的质量守恒的问题

Improved mass conservation on doors closing

改进门关闭时的质量守恒

Improved mass conservation on tile construction

改进瓷砖建筑的质量守恒

Improved mass conservation of falling liquids

改进下落的液体的质量守恒

Shower liquid output temperature is same as input

淋浴间液体输出温度和输入的温度是一样的

PumPS consume liquid/gas from the four cells they cover instead of the bottom left cell only

泵从4个格子中吸入液体/气体,而不仅仅是左下角1个(好评如潮啊)

Storage shows food freshness

储存器会显示食物新鲜度

Algae Terrariums no longer stop working if their inventory is full

绿藻饲养堆如果库存满了,不会再停止工作

Duplicant traits no longer prevent them from performing their profession task

复制人特点不会再阻止他们做他们的任务

Composting interval is much longer so it spits out larger chunks

堆肥器间隔时间更长,所以会喷出大量的肥料

Mealwood Plants now give negative decor

食用木植物现在会减少装饰度

Tiles which have taken liquid pressure damage are now repairable

被液体压坏的瓷砖现在可修复

Dupes no longer get stuck when the ladder they were standing on gets deconstructed

当复制人站在梯子上面的同时梯子被拆了,复制人不会再卡在那里

Lights will no longer appear “on” if something else in the area is shining light on top of them

灯具不会再“开启”,如果有其他灯具在相同地区在它们上面发光的话

Fixed zombie Morbs

修复死尸产生的Morb(zombie? are you sure?)

Memory optimization

内存优化

Fmod upgrade (should resolve some audio crashes)

FMOD更新(可以解决一些音频崩溃)

Misc crash/bug fixes

各种崩溃/BUG修复

17.03.15 AlphaTest210199 hotfix

fixed crash when using localization files with different format specifies

修复当使用以不同格式表现的本地文件产生的崩溃

fixed pathfinding crash with pufts in really large spaces

修复了Puft在非常大的空间中的寻路崩溃

fixed invalid ore temperature crash

修复了无效的矿石温度崩溃

以上就是缺氧更新内容介绍,想要知道这个版本更新了什么玩家可以多看看攻略,只有清楚的更多玩家才能更好的进行游戏。希望对玩家有所帮助。